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Moving object to according where camera is looking
I have a player and a camera. The camera can rotate freely.
What I want is to move player forward where camera is looking, not forward in world axes.
How can I do that? Thanks
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Answer by Myth · Mar 06, 2011 at 10:08 PM
if the camera is on a pivot, just make sure the player object is a child of, or is that pivot.
However, doing this will not allow rotation around the player object without further work.
Hope this helps!
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