- Home /
NavMesh with scripted LOD prefabs
I'm trying to make a space station, I want to instance as mush as possible, And with a working navmesh agent, I'm going to try to dynamically script the prefabs that will be the rooms,cargo bay's, etc. they are going to be scripted LOD as soon a you perform an action like opening a door etc.
I was wondering if you can bake navmesh layout, inside all the prefabs and still have a working route?
Thanks in advance,
Regards, Ronald van Erp
Comment
Your answer
Follow this Question
Related Questions
LOD system with Partial object culling? 2 Answers
to speed up performance 1 Answer
Few questions about LOD? 1 Answer
Static Batching with LOD Meshes/GameObjects & Other Questions 1 Answer
OnBecameVisible and OnBecameInvisible with LOD group. 2 Answers