Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by rajat · Jul 26, 2013 at 10:23 AM · androidmobileplugin

Issues with making a simple android app with unity ?

I am planning to make a simple android app with unity3d in which the users gets some sliders and scales a 3d model, before going ahead i want to ask you what issues i might encounter.

  1. Will the app be affected by different android screen sizes in market ?

  2. Will the users be required to install unity3D plugin first? if yes, can i bundle the unity3d plugin with the app.

  3. How big will the size be? (it will have 5-10 meshes and some GUI controls)

If you know of any other problems that i might run into by using unity for android development, Please add them in your answers too.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by Lovrenc · Jul 26, 2013 at 10:25 AM

  1. Well, since it is 3d game, camera will simply show more or less of the world. (I am talking about aspect ratio)

  2. No plugin.

  3. It is easiest to try and build .apk and see.

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image rajat · Jul 26, 2013 at 10:30 AM 0
Share

So it compiles a native android app ?

avatar image Bunny83 · Jul 26, 2013 at 11:10 AM 0
Share

Yes, Unity has an Android player. When you build, Unity packs your assets along with the player into one AP$$anonymous$$ file (which is just a JAR file in the end). This actually happens on almost all platforms. Even when building for standalone it just "copies" the UnityPlayer.exe to your build. All your assets will go into the _Data folder. A webbuild works the same, but the player has to be installed by the user. The unity3d file only contains your assets in thie case.

avatar image rajat · Jul 26, 2013 at 11:19 AM 0
Share

Ok, Thanks. Do you know how big the unity player for android is ?

avatar image Bunny83 · Jul 26, 2013 at 12:26 PM 0
Share

The current version is usually about 8mb as far as i know. I didn't build an empty project recently ;) If you're interested what assets require the most space, just create a build and open the editor log file afterwards. It will contain a detailed description of all assets included in the build.

avatar image rajat · Jul 26, 2013 at 12:27 PM 0
Share

Ok, sounds like a plan.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

17 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

play sevices resolver not present in assets. 0 Answers

Is there metaio plugin for Unity 2 Answers

Did anyone built the Alembic Importer for Android and iOS? 0 Answers

Calling an Android plugin from Javascript? 0 Answers

Unity Android plugin problem build CommandInvokationFailure 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges