Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Jekyll_27 · May 09, 2016 at 09:55 AM · jointsjoint

Drive modes not showing in Inspector for Configurable Joint?

I've been working on setting up a Configurable Joint, however, I am not able to specify the Drive modes (e.g. Velocity or Position) in the Inspector (I am following https://www.3dbuzz.com/training/view/unity-fundamentals/physics/13-configurable-joint). As a result, none of my joints are affected by the target angular volocity or target rotation. Is there a setting I need to change in order to see them?

alt text

unitynodrivemode.png (4.0 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Jekyll_27 · May 08, 2016 at 09:42 PM 0
Share

Ok, so it looks like Configurable Joint Drive modes are now deprecated. http://answers.unity3d.com/questions/1120193/jointdrivemode-is-obsoleted-on-unity-53-so-what-no.html (Even though the documentation for 5.3 still shows it as a valid member... :( ) I tried to follow the suggestions there to emulate only having rotation (setting position damping to Infinity). However, setting any of the elements of Target Rotation to any number greater than 1 caused many errors to occur, and my GameObject would disappear. I will ins$$anonymous$$d just be downgrading to Unity 5.2, since it seems like I will be unable to do what I need to without drive modes.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Thomascw · Dec 05, 2016 at 07:32 AM

I had the same problem, all you need to do is go down and change the projection mode, below the sleep drive ( but not contained in it ).

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

I need help with Joints! 1 Answer

Constraint not totally working after manually overriding a joint rotation 0 Answers

Attaching game objects with joints - Matching angles 0 Answers

Joints 2D, rope 0 Answers

Joints placed incorrectly after FBX import from Maya 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges