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Question by
guto-thomas · Sep 28, 2015 at 03:59 PM ·
physics material
Best way to ground something when hitting the ground with physics
Hello everyone,
I'm creating a physics system for a monowheeled vehicle and I'm trying to figure out what's the best way to keep something grounded when touching the ground. My vehicle keeps bouncing a bit which makes it hard to control.
I've created a physic material and set bounciness to 0.
Should I add a force downwards (other than gravity) or something like that?
Thanks from now!
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