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Question by $$anonymous$$ · Jul 31, 2013 at 03:33 AM · positiondebugdebug.drawline

Raycast and Debug Line Position

Picture1

help please -???-

I've tried to add an empty object for new transform, but did not work.

tak berjudul.png (367.6 kB)
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Answer by aldonaletto · Jul 31, 2013 at 03:46 AM

If you child an empty game object to the character at the desired position, this will work - but you must set the raycast origin at this object! Supposing that the empty object is named "Head":

 private var head: Transform;
 
 function Start(){
   head = transform.Find("Head"); // get a reference to "Head"
 }

The raycast may be done like this:

 // cast a ray from head.position in the parent's forward direction:
 if (Physics.Raycast(head.position, transform.forward, hit){
     // something was hit
 }

Another possibility is to define the offset in a float variable:

 var offset: Vector3 = Vector3(0, 0.9, 0); // offset from transform.position

Do the raycast like this:

 if (Physics.Raycast(transform.position + offset, transform.forward, hit)){
     ...


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