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2d ragdoll, where to start?
In my current project I need to implement a 2D ragdoll. But, I have no idea how to go about this, or even where to start. After some fruitless Goggling I figured I'd ask someone who knows about this, or someone who has done it before.
(heh) OP, check out the A$$anonymous$$AZING package "Smooth$$anonymous$$oves" on the asset store.
Answer by trvr · May 10, 2013 at 05:34 AM
I would recommend making a ragdoll as you usually would, but using the rigidbody to freeze it's parts on the Z axis (or any axis of your choice). This is what I do when I make 2d platformers to prevent the player from falling off the edge.
i didnt realise the rigdbody could lock its axis lol. thanks for the answer!
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