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Question by mntng · Jul 29, 2013 at 05:21 PM · c#buttongui-button

How to hide/show GUI Buttons through another GUI Button?

Hi all,

I'm a new Unity user and C# scripter and I want to be able to click a button to trigger the showing of several more buttons (this is for an options menu: sound/music toggle). I couldn't figure out how to show/hide Buttons OnGUI so I tried this: (didn't work)

 public bool opt = false;
 
 void OnGUI() {
    if(GUI.Button(new Rect(Screen.width / 5, Screen.height * 13 / 30, Screen.width / 13, Screen.height / 30), "Opt") {
       opt = !opt;
    }
 
    if(opt) {
       if(GUI.Button(new Rect(Screen.width / 5, Screen.height * 13 / 30, Screen.width / 13, Screen.height / 30), "Music Off") {
          //do
       }
    }
 }

I have a feeling that GUI.Buttons can't be put inside if statements but can't figure out what to do... Any suggestions for this problem?

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Answer by VolureDarkAngel · Jul 29, 2013 at 05:38 PM

Seems like you were on the right track. You just had some )'s missing in your if(GUI lines.

Here is a corrected version.

 bool opt = false;
 void OnGUI(){
     if(GUI.Button(new Rect(Screen.width / 5, Screen.height * 13 / 30, Screen.width / 13, Screen.height / 30), "Opt")) {
         opt = !opt;
     }

     if(opt) {
     if(GUI.Button(new Rect(Screen.width / 3, Screen.height * 13 / 30, Screen.width / 13, Screen.height / 30), "Music Off")) {
             //do
         }
     }
 }

I also moved the Music button so it will not be directly on top of the Opt button.

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avatar image mntng · Jul 29, 2013 at 05:42 PM 0
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Great! Thanks!

avatar image robertbu · Jul 29, 2013 at 05:43 PM 0
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@mntng - @VolureDarkAngel has the same answer, so I deleted $$anonymous$$e. Please click the checkmark next to the answer to close it out.

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Answer by akkiDev · Apr 25, 2014 at 11:25 AM

Try This..

 bool opt = false;
 void OnGUI(){
     if(GUI.Button(new Rect(Screen.width / 5, Screen.height * 13 / 30, Screen.width / 13, Screen.height / 30), "Opt")) {
        opt = !opt;
     }
 
     if(opt && GUI.Button(new Rect(Screen.width / 3, Screen.height * 13 / 30, Screen.width / 13, Screen.height / 30), "Music Off")) {
          //do
        }
 }
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