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Question by tto · Dec 08, 2012 at 05:32 AM · navmeshagentontriggerdestination

Problem accessing NavMeshAgent

I am trying to change my enemy target when the enemy enter on trigger. Enemy has NavMeshAgent attached. In trigger I have code below. However it always displays on console "NavMeshAgent not found". Could you please tell me what is the problem.

var nextTarget:Transform;

function OnTriggerEnter (other : Collider) {

if (other.GetComponent(NavMeshAgent) != null) { other.GetComponent(NavMeshAgent).destination = nextTarget.position; } else { Debug.Log("NavMeshAgent not found"); } }

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Answer by GoffardGafgarion · Sep 22, 2013 at 06:18 AM

I'm not as skilled as i'd like to, but my little experience with navmesh says to use SetDestination() instead of setting the destination via destination variable.

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Answer by Sobakaduka · Feb 26, 2016 at 12:14 PM

That can only mean, that the object that enters the trigger doesn't have NavMeshAgent attached.

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