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Question by Banksy · Jul 27, 2013 at 04:59 PM · hudpitchflight sim

Attitude Indicator for flight control HUD

I am hoping someone can either point me in the right direction... regarding the setup of flight control HUD.

I'm looking for a tutorial on flight control indicators such as Setting up pitch, roll & yaw.. " Attitude" indicators for flight controls.

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avatar image robertbu · Jul 27, 2013 at 09:43 PM 0
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I'm doubtful that someone will be able to point you to a tutorial. Beyond that, in order for the list to be helpful, you'll need to provide more information.

  • Are you going to be using 2D (GUI for example) or 3D for the display of the information?

  • The code that is doing the turning might be helpful in figure out the best way to calculate the pitch,roll,yaw.

  • Find or make a visual of what you want your display to look like.

avatar image Banksy · Jul 29, 2013 at 12:35 AM 0
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The answer is waiting approval by a moderator. I'm planning to create the HUD using NGUI.

I'm particularly looking to create the $$anonymous$$ch indicator. For example, if the vehicle's nose is pointing 20 degrees up, a horizontal line that's stationary has a vertical strip of numbers ranging from -90 to 90 degrees behind the line that moves up or down accordingly. I believe I require a camera that contains a depth mask & is focused on the horizontal line. So this should be fairly simple script. Get the rotation value of the vehicle & alter the transform of the numbered strip accordingly.

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