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Question by Chickenator · Feb 01, 2015 at 11:16 AM · instantiateparticlesbullet

Best way to make bullets?

So I'm thinking of making a bullet hell and I was wondering what would be the best way to make bullets? Should I instantiate sprites or use particle systems or something else?

Thanks in advance

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avatar image Simon-Larsen · Feb 01, 2015 at 01:06 PM 0
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What exactly do you mean by the best way? Performance wise or looks? Performance wise you probably need to pool and reuse your obejcts

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Answer by LatticeworkKnobkerry · Feb 01, 2015 at 01:27 PM

Particle systems are not going to be convenient for checking collisions, which is the purpose of a bullet, right? Best to prefab the bullet.

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Answer by Chris333 · Feb 01, 2015 at 01:10 PM

Hi,

if you want to use visible bullets like these from mario you should use a pooling solution.

Take a look into the following tutorial.

http://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/object-pooling

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