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Question by matthewpl · May 13, 2012 at 08:20 PM · gameobjecttransformpositionbce0019

Problem with transform

Hello! I want to do it so that the plane after the collision with the water, change the position of the KKK to the wheels. But while compiling i got error BCE0019: 'transform' is not a member of 'system.type'.

My code:

 var wodpart = GameObject; 
 var wodpart1 = GameObject;
 
 var kolo1 = Transform; 
 var kolo2 = Transform;
 
 var miejsce = Transform;
 
 function OnTriggerEnter (other : Collider) {
     if (other.gameObject.CompareTag ("Water")) {
         wodpart1.transform.position = kolo1.transform.position;
         wodpart.transform.position = kolo2.transform.position; 
     }
 }
 
 function OnTriggerExit (other : Collider) {
     if (other.gameObject.CompareTag ("Water")) {
         wodpart1.transform.position = miejsce.transform.position;
         wodpart.transform.position = miejsce.transform.position; 
     } 
 }


Please help.

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avatar image Berenger · May 13, 2012 at 08:38 PM 0
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For what line do you get this error ? Anyway, using transform for kolo1 and 2 and miejsce is redundant, they already are a Transform.

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Answer by Eric5h5 · May 13, 2012 at 08:47 PM

That's not how you assign types to variables; instead it should be

 var wodpart : GameObject;

and same for the others.

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Answer by whydoidoit · May 13, 2012 at 08:47 PM

The reason you are getting that error is that you are using Transform (with a capital T) which is a type not "transform" which is the current GameObjects transform. You are doing the same with GameObject.

However, did you really mean to have those "="? Looks to me like they should be ":"

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