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Question by FLASHDENMARK · Mar 01, 2011 at 08:15 PM · colorpointlight

Change color of "Point light" at runtime

Hello everyone.

Is there a way to change the color of a point light at runtime?

Fx from a red color to a green at runtime through script

Thank you very much

;)

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Answer by tool55 · Mar 01, 2011 at 08:48 PM

Here's a link to the scripting manual that deals with this issue:

http://unity3d.com/support/documentation/ScriptReference/Light-color.html

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avatar image FLASHDENMARK · Mar 01, 2011 at 10:26 PM 0
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Thank you, just what I needed :)

avatar image aWtO2 · Feb 19, 2019 at 08:39 PM 0
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Link don't work anymore :(

avatar image zereda-games aWtO2 · Feb 19, 2019 at 08:42 PM 1
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new link

Link

avatar image aWtO2 zereda-games · Feb 19, 2019 at 10:01 PM 0
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Thank you :D

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Answer by Rs · Sep 25, 2012 at 05:16 PM

Hello, have a play with this! Just attach the script to an object and attach a light into the field. Hope it helps.


 using UnityEngine;
 using System.Collections;
 
 public class LightController : MonoBehaviour {
 
     public int lightFactor = 0;
     
     // Light that should be controlled by the LightController
     public Light controlledLight01 = null;
 
     void Start () {
     }
     
     void Update () {
         
         if(controlledLight01!=null) { // If we have a light as a field
             Light l = controlledLight01.GetComponent<Light>(); // Get the Light component
             Color c = new Color();
             c.r= 1f - lightFactor / 100f;
             c.g= lightFactor / 100f;
             //c.b= lightFactor / 100f;
             c.a=1f;
             l.color = c;
         }
     }
 }
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avatar image speedacidrain · May 20, 2016 at 05:22 AM 0
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Thanks!!! it works for me.

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