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Question by
Humblebee88 · Nov 23, 2012 at 09:58 PM ·
collisionrigidbodyfps
RigidbodyFPSWalker physics problem
I just downloaded the RigidbodyFPSWalker from the unity wiki. I started messing with it and imediately noticed that when you collide with an object, the force gets constantly applied to your fps controller. you start sliding around without pressing any buttons. I didn't make any changes to the code at all, it just started that way. Does anyone know how to fix this?
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