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Light maps with normal maps?
Hello guyz, since i m new around ;) i m full of questions but the very 1st is that i wanna see if theres anything i can do about the process of the use of Lightmaps and Normal maps??! Because so far when i bake my scene i loose the illusion of the normal map! the specific model is a prefab ground block with correct uvs etc. thanks in advance!
Yup having the same issue even when I've tried using the Legacy Shaders/Lightmapped/Bumped Diffuse $$anonymous$$y normal maps seem to have no effect... I see from a good search a lot of people are asking about this and no one seems to have an answer :(
Answer by bodec · Apr 14, 2012 at 08:13 PM
the best info i found to date on lightmapping is inside a book called unity3x game developement essentials. they have a great walk thou on lightmapping.
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