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Question by
Sokaz Games · Aug 07, 2014 at 08:06 AM ·
androidmobilescaling
Android Scaling - Yes, googled it.
Android Scaling - Yes, googled it.
I'm looking for the BEST way to scale EVERYTHING in my game and NOT just GUI.
I have tested my game on my Nexus 7 and It works just fine but, when I test it using Android SDK emulator (Nexus 5) It puts bars on the side of the game in which I obviously don't want.
You see, before I transcended to an obviously better engine (Unity3d), I used GameMaker: Studio and the way I did scaling required a few lines of code and then It worked nice on lots of devices. (For the curious http://gmc.yoyogames.com/index.php?showtopic=565614)
I would like to do something similar to this. :D
Comment
You could change the projection matrix of the camera:
http://answers.unity3d.com/questions/635701/screen-resolution-scaling-no-solution.html