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Asteroid Shooter - Bolts Not Spawning
link textHi guys, this is my first post so sorry if this is a bad question. I tried searching google and the forums but wasn't able to find an answer to my exact question, though I did see similar questions.
Okay so the problem I am having is with the Asteroid Shooter tutorial using Unity 5. I have my bolt prefab object created, and when I run the game and drag the bolt manually onto the scene, it fires correctly. However when I set it to fire when pushing the space button, I see in the hierarchy that an instance of bolt is spawned, however it doesn't show up anywhere on my screen.
I'm wondering if there is some error in my code somewhere, or if I am doing something wrong working with the "Shot Spawn" GameObject that is used to determine the coordinates the bolt spawns at. I have attached my PlayerController and Mover scripts also.
Please let me know what I am doing wrong! I've checked the updated tutorial for Unity 5 but it says that the tutorial I am currently doing doesn't need any changes to work right.
Thanks! -Zero
It might be buried under the nose of your ship; is there code missing that is supposed to make the shot move?
PS - please put short code snippets inline to a post, formatted with the 101010 button
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