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Question by
jingato · Sep 15, 2012 at 12:42 AM ·
itweencallbacktweenoncomplete
iTween Native Support OnComplete
Hi.
I recently integrated iTween intomy project and purchased the Unity Native addition. I am trying to tween an object along a path and I can do that succesfully by calling
`gameObject.MoveTo(iTweenPath.GetPathReversed(path), Time, delay);`
But I can't figure out how to have a callback for when the tween finishes. The documentation on their site shows how to do it using the original iTween code, but not for the native version.
Does anybody know how I can do it?
Thanks
John
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