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Question by kgmr333 · Sep 10, 2012 at 09:17 AM · aienemyattacking

AI Enemy script

i'm having requirement to my game i.e.,enemy wants to attack on a gameobject(character or model) with different actions at different range of distance.

can anyone suggest me the way to write the script and explain the same?

thanks in advance...

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Answer by Crispinator · Dec 16, 2013 at 01:19 AM

Use this distance script to set permitters for how you want your AI to act at certain distances.

 var distance;
 var target : Transform; 
 
 function Update () 
     {
     distance = Vector3.Distance(target.position, transform.position);
  
     if(distance < whatever you want)
     {
        Do what you want
     {
 
 else if(distance < whatever you want)
     {
        Do what you want
     {
 
 
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