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Question by Grimbyte · Nov 16, 2016 at 07:54 PM · monobehaviourrandom.range

Is there a way to use Random.Range without inheriting from Monobehaviour?

I have a class that does not inherit from Monobehaviour, and I want to use Random.Range. Is there any way I could do this?

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Answer by elenzil · Nov 16, 2016 at 09:25 PM

no problem: just call it as UnityEngine.Random.Range() instead of Random.Range().

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avatar image TreyH · Nov 16, 2016 at 09:47 PM 0
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This should be the answer.

avatar image NoseKills · Nov 16, 2016 at 10:02 PM 0
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Yup. Random.Range() is a static method in UnityEngine.Random class as can be seen from the way it's called. Doesn't matter which class you call it from.

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Answer by UNDERHILL · Nov 16, 2016 at 08:40 PM

Call another class.method which does?

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