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Question by
Moonlads · Aug 21, 2018 at 10:25 AM ·
3dcharacterendless runnerturn-basedrunner
Endless runner Character turning
Hello i'm making an endless runner again. And i can't figure out how to change the direction of the character controller movement. For example i want it to turn on corners 90 degrees Here is my code for going forward(line of code) controller1.Move(Vector3.right Time.deltaTime speed);
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