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Question by D3m0nE · May 05, 2013 at 10:58 AM · transformarraylistsetactive

Disable All Transform In List

Hello Everybody

i use List

 //VAR
 
     public List<WeaponInfo> WeaponList  = new List<WeaponInfo>();
 
     public WeaponInfo CurrentWeapon;
 
 //CLass
 
 [System.Serializable]
 public class WeaponInfo{
 
     public string name = "Weapon";
     public Transform WeaponTransform;
 
 
 }
 
 //Set Weapon CurrentWeapon = WeaponList[0];
 



i want when The CurrentWeapon = WeaponList[0]

Then Disabled All other WeaponTransform except the WeaponTransform Of The Current Weapon

For Example I Have 3 Weapon

When CurrentWeapon = 0 Then Disable Transform Of Weapon 1 and 2

etc.

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avatar image whydoidoit · May 05, 2013 at 11:25 AM 0
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"Disable" do you mean set the game object inactive?

avatar image D3m0nE · May 05, 2013 at 12:56 PM 0
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@whydoidoit Exactly

avatar image FL · May 05, 2013 at 01:02 PM 0
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I suggest you to Destroy() the objects that you aren't using and Instantiate() the other ones when using these weapons. If you make it a child to your character after the object instantiation, the object will follow the character.

avatar image D3m0nE · May 05, 2013 at 01:05 PM 0
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@FL its weapon, Sure it will follow the Character i need that :)

thanks anyway

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Answer by whydoidoit · May 05, 2013 at 01:28 PM

Something like:

    foreach(var weapon in WeaponList)
    {
         weapon.WeaponTransform.gameObject.SetActive(false);
    }

    CurrentWeapon.WeaponTransform.gameObject.SetActive(true);
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avatar image D3m0nE · May 05, 2013 at 01:39 PM 0
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wow i guess this will work :) brb i will test it

avatar image D3m0nE · May 05, 2013 at 01:55 PM 0
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Works Perfectly :)

Thanks You!

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