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projectile issue please help me its annoying mme badly
i am trying to make the tornado twins wormanator game and i decided to change the projectile to some more like a bullet which i modled in blender (ver very good programme for modeling by the way its also free try it) anyway the projectile will shoot in the direction i want but it will always face the same directio e.g. if i play my game and shoot without moving it looks great but if i turn 90 or any other direction the projectile goes in the direction i want it to but faces the same way as wen i started the game when i was shootong and not movving ?????? HELP MEEEEEHH plzzzzzzz
Answer by puppeteer · Apr 25, 2011 at 01:04 PM
Did you try to set the direction of the projectile to be the same as your own direction when shooting?
For example:
Instantiate(Projectile, transform.position, transform.rotation);
I made the projectile's rotation the same as the shooter's rotation.
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