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sending variable
hi, i'm making a multiplayer game, i want to send a variable only to a client which i will choose by the server. is this possible with RPC functions?
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Answer by DaveA · Feb 27, 2011 at 06:47 PM
See the last function on this page: http://unity3d.com/support/documentation/ScriptReference/NetworkView.RPC.html?from=RPCMode