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Question by Jake5150 · Jul 20, 2013 at 08:08 AM · buttonsoundkeys

Sound play on key combinations?

I want to make it so when you press a type of keys, lets say for example you type "MAU" and it will make a sound play. The only thing I've been able to do is make a sound play when you press a certain button, but not more than one.

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avatar image Dimling · Jul 20, 2013 at 02:53 PM 0
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I guess what you are doing now is just something like this:

  if (Input.Get$$anonymous$$eyDown("$$anonymous$$"))
         audio.Play();     
     }

What I think might be a solution is ins$$anonymous$$d of playing the sound, add the sound to a List (for instance ArrayList). And when you are done pressing a combinaton it can loop trough the list to check what the combination are and then play the correct sound. How to initiate the loop might by pressing a key or maybe have a timer check if no key is pressed the last 5 seconds or something.

Hope this answear gave you some ideas! Good luck! :)

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Answer by IgorAherne · Jul 21, 2013 at 09:18 AM

Using this:

http://wiki.unity3d.com/index.php?title=Which_Kind_Of_Array_Or_Collection_Should_I_Use?#Hashtables

Read about hash tables.

After that, you would want to store strings as keys, and for values store a audio.Play("your MAU track");

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