Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Serkoz · Jan 31, 2014 at 05:03 PM · androideclipse

How can I get project for Eclipse from Unity3D?

In Build Settings I pick "Google Android Project". Then I open eclipse and create Android project from existing code. I launch it and get exception. LogCat says:


01-31 16:37:41.482: E/AndroidRuntime(519): FATAL EXCEPTION: main

01-31 16:37:41.482: E/AndroidRuntime(519): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.unity3d.JavaPlugin/com.unity3d.JavaPlugin.UnityPlayerNativeActivity}: java.lang.IllegalArgumentException:

Unable to find native library: main

01-31 16:37:41.482: E/AndroidRuntime(519): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647)

01-31 16:37:41.482: E/AndroidRuntime(519): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 01-31 16:37:41.482: E/AndroidRuntime(519): at android.app.ActivityThread.access$1500(ActivityThread.java:117)

01-31 16:37:41.482: E/AndroidRuntime(519): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931)

01-31 16:37:41.482: E/AndroidRuntime(519): at android.os.Handler.dispatchMessage(Handler.java:99)

01-31 16:37:41.482: E/AndroidRuntime(519): at android.os.Looper.loop(Looper.java:123)

01-31 16:37:41.482: E/AndroidRuntime(519): at android.app.ActivityThread.main(ActivityThread.java:3683)

01-31 16:37:41.482: E/AndroidRuntime(519): at java.lang.reflect.Method.invokeNative(Native Method)

01-31 16:37:41.482: E/AndroidRuntime(519): at java.lang.reflect.Method.invoke(Method.java:507)

01-31 16:37:41.482: E/AndroidRuntime(519): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839)

01-31 16:37:41.482: E/AndroidRuntime(519): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)

01-31 16:37:41.482: E/AndroidRuntime(519): at dalvik.system.NativeStart.main(Native Method)

01-31 16:37:41.482: E/AndroidRuntime(519): Caused by: java.lang.IllegalArgumentException: Unable to find native library: main

01-31 16:37:41.482: E/AndroidRuntime(519): at android.app.NativeActivity.onCreate(NativeActivity.java:187)

01-31 16:37:41.482: E/AndroidRuntime(519): at com.unity3d.JavaPlugin.UnityPlayerNativeActivity.onCreate(UnityPlayerNativeActivity.java:22)

01-31 16:37:41.482: E/AndroidRuntime(519): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)

01-31 16:37:41.482: E/AndroidRuntime(519): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611)


=======

What did I do wrong?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Serkoz · Feb 03, 2014 at 11:15 AM

Okey. I have decided this problem for me. I can use this project (When I pick "Google Android Project") in google android studio. There it works fine

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

18 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity2Eclipse plugin, unity JARs and Split Application Binary (OBB) issue. 0 Answers

how to integrate unity3d in eclipse IDE? 1 Answer

problem accessing android jar in unity 2 Answers

Unity freeze on finished exporting eclipse project 1 Answer

Incorporating Unity textures, models, and terrain into Eclipse 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges