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Develop for two platforms simultaneously? (or at least reducing the conversion time)
Hi,
I need to change my build target between iOS to Android and Web to check features and it takes a lot of time to convert the whole project when I switch platforms. Is there anyway to make Unity keep the files in converts for platforms so next time I do the change platform, only altered files would get re-converted or something along those lines?
Thanks.
Comment
If you are using version control system, I think you should really have 3 working copies for your different target platforms. Consider that a project is developed by multiple people on different platforms, it is recommended that keep building platform selection out of version control.