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Question by berverninsk520 · Jul 30, 2013 at 06:25 PM · crosshair

Cross hair on the z axis help.

Hi there

I am attempting to get a cross hair on the z axis - to show the trajectory of the throw-able item and how far the player may throw it.

I am fairly new to unity. Could someone please suggest how this could be done. For example: alt text

I have done raycasting before but I don't think that would work in this instance...

I am coding in C#

Any advice would be appreicated

Cheers

B

demonstration.png (12.0 kB)
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Answer by berverninsk520 · Jul 30, 2013 at 06:58 PM

Thanks very much mate for your helpful and quick response! That was exactly what I wanted to happen with the curve. Thanks again!

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avatar image Seth-Bergman · Jul 30, 2013 at 07:00 PM 0
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Glad to help! a couple of quick points.. please don't post as new answers, you will now notice a comment tab you can use.. also, if this or any answer solves your issue, be sure to accept it by clicking the check mark. Welcome to the forum!

avatar image berverninsk520 · Jul 30, 2013 at 07:19 PM 0
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Ah yes I shall do. Cheers!

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Answer by Seth-Bergman · Jul 30, 2013 at 06:30 PM

here is a link to a previous answer I created for this question.. hope this helps!

http://answers.unity3d.com/questions/370846/bezier-style-laser.html

and the link to my sample project

the project should provide a good jumping off point

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