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Unity2D - Platform Game] How Can I automatically create a pixel perfect collider out of the .png alpha channel?
I'm trying to create a platform game in Unity and I created a simple flat platform in photoshop. I read somewhere that Unity can automatically create a collider with a Polygon Collider 2D using the Alpha Channel of the image, and so I did! Here's an Image:
This is its alpha channel
It's all right but when I import it in Unity and attached a Polygon Collider 2D this happens:
Notice how the collider doesn't enclose the platform well enough, my question is:
How can I create a pixel perfect collider around my platform?
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