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Modifying PlayerSettings for RenderPath
I wanted to modify the renderpath across the entire game in code based on player/hardware settings, ie forward rendering for lower end machines, deferred for higher.
I know you can change the cameras based on this, but it would be nice to have the cameras use player settings and just change player settings.
I looked at the PlayerSettings scripting reference and couldn't see any render path settings.
Answer by Eric5h5 · Feb 25, 2011 at 09:19 PM
There isn't a way to set the player settings render path programatically. As you noted, you can just set the cameras individually.
I don't like it, but thanks for the confirmation of my suspicions.
The cameras have this use player setting option, can we nowere adjust the value of this player setting? I want to make a video option where the player can enable deferred lighting, i have multiple camera's and some are instantiated.
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