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Particle system - dissapeared with camera angles
Hello,
I created a particle system to simulate the galaxy (using shuriken particles). The problem is that, when I move the camera throught the scene, there are several movements or camera angles in which all the particles (all the particle system) dissapear. I think it is a bug in Unity, I'm using 4.1.5f1.
Please, could you help me? I have been taking a look in forums and it is a common error in Unity, still to be fixed.
There is another way of positioning particles in space with independent x,y,z positions, instead of using shuriken particles and creating the same effect?
Thank you for all
@moghes is right: if you want to bump your question, post a new comment. If you post an answer, everybody will think that the question is answered, and the probability to get a useful answer drops like a rock.
Sorry, I'm new at this forum. I'll take into account what you say.
Did you solve your problem? I still have the problem with Unity 4.2
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