- Home /
The question is answered, right answer was accepted
Parenting 2 Rigidbodies Is What I'm Trying To Do?
Hi,
I'm trying to parent 2 rigid body objects together because I need them to both react to collisions. The problem is that when I parent during gameplay, the child won't follow unless it is kinematic. How do I get the child object to attach to the parent rigid body object without being is kinematic?
Thanks for any help
Sorry, it becomes a child with no problem, but it doesn't follow the parent.. To be more clear.
Would it be better to make the child is kinematic and enlarge the collider of the parent to envelope both objects when needed? This is the only thing that I can think of
Follow this Question
Related Questions
" You should never have a parent and child rigidbody together " ? 2 Answers
How to move a group of objects with rigidbodies together? 2 Answers
Child rigidbody clipping through walls. 2 Answers
Get all child not working? 1 Answer
Colliders have weight, it's logical, but it destroys my concept. 0 Answers