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Question by
Deltaflux · Jul 10, 2013 at 10:32 AM ·
editorasset bundlesprogress-bar
Prevent BuildStreamedSceneAssetBundle showing progress bar
I'm using BuildPipeline.BuildStreamedSceneAssetBundle to create a dozen or so separate bundles, which takes a while. I want to use EditorUtility.DisplayCancelableProgressBar to display my own progress bar, but BuildStreamedSceneAssetBundle displays its own progress bar which overrules mine.
This means I can't show any overall progress or allow cancelling part way through. Does anyone know if I can force BuildStreamedSceneAssetBundle not to show its own progress bar?
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