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Question by Savra · Jul 15, 2013 at 02:38 PM · networkingcomparebuilds

Compare version of game in multiplayer

Hi, i'm just wondering if there is a way to compare builds? My problem is that old builds of the game can join new builds in my multiplayer game. So is there a way to compare builds so that the version has to be the same to be able to join the game?

Thank you! :)

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Answer by AVividLight · Jul 15, 2013 at 02:52 PM

Hey Savra,

You could store the game's build ID as a variable (string/float/int), and send that to the host when the user tries to connect. If the user's build ID doesn't match the host's, you can disconnect them.

Hope this helps - Gibson

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