- Home /
Make animation move forward without using Translate function
I am trying to make an animation in Blender for a Unity project, and I want it to move forward without using the Translate function, because when I do the game glitches up. I am trying to follow the Mecanim Animation tutorial, and want to know how to make my animation move forward like the one in that tutorial. I have a running in place animation to start with. Help?
Comment
Your answer
Follow this Question
Related Questions
animation & position problem 0 Answers
Cancel a transform.translate in progress? 1 Answer
Problem of creating smooth animations 3 Answers
Can the animation editor create local rotational data? 3 Answers