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Question by asfaghaedgasgdsg · Jul 14, 2013 at 10:34 AM · buildrundllnotfoundexception

DLLNotFoundException Only when "build & run"

Hi,

I'm using a DLL (c++) in a C# Script. Everything works fine.

But when I build the .exe file and start the game, is throws the DLLNotFoundException.

I put the dll file everywhere it possible could be searched by the game but the exception shows up every time.

Anyone dealt with the same problem?

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avatar image Meltdown · Jul 14, 2013 at 11:20 AM 0
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Which folder is the C++ plugin DLL location?

avatar image asfaghaedgasgdsg · Jul 14, 2013 at 11:38 AM 0
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The Dll is in the "Plugins" folder and I also placed it near the .exe file.

avatar image markedagain · Jul 14, 2013 at 01:57 PM 0
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did u try http://forum.unity3d.com/threads/18059-Import-external-DLL-in-unity

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Answer by asfaghaedgasgdsg · Jul 16, 2013 at 12:20 PM

Ok I changed the build settings to x84 architecture. Now it works! :)

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