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1
Question by Destects · Jul 11, 2013 at 05:34 PM · collisionmesh colliderbox colliderconvex

Mesh Collider strange behavior with box collider.

Quick Summary:

  • Press play

  • move mesh collider through box collider, nothing

  • turn on convex

  • move mesh collider through box collider, something

  • turn off convex

  • move mesh collider through box collider, something

Am I just retarded or is there some bug that causes this? I repeated this test multiple times Including turning convex on then off prior to any collision test, and i get the same result: no detection until convex is flipped.


More Detail:

I'm not sure If I'm doing something wrong, or if this is just a glitch, but I have the strangest issue: When testing to figure out why two objects weren't colliding (one has a box collider, the other a mesh collider) I tried setting the mesh collider to convex, and suddenly the collisions were being detected, I turn off convex (during the same run) and the collisions are still working just fine.


Disclaimer:

This issue has nothing to do with "The mesh collider needs to be convex" because, as described, the act of turning convex on then off made collisions work properly.


Notes: I'm running unity 4.0 pro

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