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Texture/Object not visible
Hi,
I am facing some glitch in the Unity, the problem is some part of my 3d Object is missing. Earlier it used to be fine, please check the screenshot:
I didn't used any such settings for the object or texture. It was fine before the previous iteration but now a part of the sun is not visible.
Any suggestions and advice would be of great help.
thanks, debu
It seems like there is some alpha blending happening. $$anonymous$$aybe you imported some 3rd party shader to the project?
Just to be sure, can you screenshot the texture import settings and the material config?
What did you change during the last iteration? Also, - just in case - which shader are you using?
Are you using your own mesh, or are you using a sphere? What happens if you redo the object using the built-in sphere.
if u can , setup a test sene recreating the issue where we download and test
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