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Question by
RageGolem10 · Nov 30, 2013 at 12:31 AM ·
audiofpsbluraudio clippingaudio priority
Audio Sounds Blurring Together
My Audio, when I fire an SMG / Automatic (I'm making an FPS) are blurring together instead of being each separate shot. Does anybody know what the minimum wait time has to be before playing another audio clip?
Comment
It sounds like you might be playing a sound from a single audio source using Play() repeatedly, so maybe it keeps starting the same sound over and over again with each Play() command. Does that seem likely?