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Question by vdelanno · Jan 06, 2011 at 06:14 PM · webplayersecuritylimitationsrestrictions

Webplayer functionality limitations

I'm trying to determine how webplayer functionalities differ from standalone builds. After looking in user manual / forums etc I gathered the following info :

  • C++ dlls can't be used for security reasons
  • local files can't be accessed in any way
  • no communication with USB ports
  • ...

Question1 : Regarding disk access, is there no way whatsoever to read/write files on the local computer?

Q2 : Are there other major functionalities that are disabled for the webplayer?

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avatar image Justin Warner · Jan 06, 2011 at 06:20 PM 0
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I thought you could get stuff from USB ports, like the webcam and mic, but I might be wrong...

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Answer by Eric5h5 · Jan 06, 2011 at 07:15 PM

There is no way at all to read/write local files, aside from using PlayerPrefs. Way too huge of a security problem if it was allowed.

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Answer by buntu · Jan 07, 2011 at 08:06 AM

I found that on the documentation :

We try to make the web player 1:1 (Editor Vs Web Player). Today, the biggest difference is that we do not support a subset of the security sandbox in the editor, and this is:

Inability to call [SecurityCritical] methods. Inability to use reflection to change private fields / call private methods in types that you did not write yourself.not write yourself.

But i'm not sure if you could find a list of all [SecurityCritical] methods somewhere...

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