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Unity3 (Free) Simple water jumps back periodically
Hi guys,
I'm facing a problem with the simple Daylight Water where the wave texture seems to "jump" back after an amount of time. Using the wave scale property you can adjust the time of the jump back.
Is there any way to solve this issue ? I'm trying to create some sort of battleship where the camera looks statically onto the water but this jump back is really annoying while playing.
Would be great if someone could help me with that.
Regards, Chris
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