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Question by tippsy711 · Jun 11, 2015 at 08:59 AM · guidialogue

Having trouble with GUI box

Hey Guys, I am having trouble with displaying text, I am using text from a text file.I just want it to display the text at the bottom middle of the screen. Please have a look, any help is appreciated.

 using UnityEngine;
 using System.Collections;
 
 public class npc_Dialog : MonoBehaviour {
     
     public TextAsset textFile;
     string[] dialogLines;
     bool bShowGUI = false;
     string dialog;
     
     // Use this for initialization
     void Start () {
 
         if(textFile != null){
 
             dialogLines = ( textFile.text.Split( '\n' ) );
         }
     }
     void OnTriggerEnter2D (Collider2D other){
                         bShowGUI = true;
     }
     void OnTriggerExit2D (Collider2D other) {
         bShowGUI = false;
     }
     void OnGUI(){
         if (bShowGUI) {
             if (GUI.Button (new Rect (10, 10, 100, 30), "Investigate")) {
                 Debug.Log ("You pressed the button");
                 Debug.Log(dialogLines[0]);
                 
                 GUI.Box(new Rect (30, 30, 100, 100), dialogLines[0]);
                 
             }
         }
     }
 }
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avatar image haroonkhan38 · Jun 11, 2015 at 09:33 AM 0
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so whats the problem here? please elaborate it. as per my assumption you have read the file but it displays only first line till '\n' ( line end ) and you want to display complete file in Box right?

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