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Question by
Karsnen_2 · Jul 09, 2013 at 12:45 PM ·
androidiosmobileplayerprefs
Is it okay to store many player preferences for mobile?
Hello,
I am deploying my game on mobile. I mean both Android and iOS.
I have a huge stat list. Lets say it is 100 - 200. Due to the huge stat list, I use Player Preferences for each of those. Now is it okay if I store 200 player prefs?
I am not concerned about it's performance while using inside the code while the game is running.
I am concerned whether it would clog up storage memory or anything else similar to it. If there is anything related to player preferences that I should know, kindly let me know.
Thank you.
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