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Question by yaqin123 · Jul 09, 2013 at 04:10 AM · timegui textgui box

how to Display time after game complete

currently i have this,

function winGame () { if (winPoint >= 10) { Debug.Log ("You win"); guiText.text = Time.timeSinceLevelLoad.ToString(); } }

but i get this error

MissingComponentException: There is no 'GUIText' attached to the "playerEgg" game object, but a script is trying to access it. You probably need to add a GUIText to the game object "playerEgg". Or your script needs to check if the component is attached before using it. eggStatus.winGame () (at Assets/Scripts/eggStatus.js:66) eggStatus.winGame (Int32 pointsToApply) (at Assets/Scripts/eggStatus.js:30) winScript.OnTriggerEnter (UnityEngine.Collider objectCollided) (at Assets/Scripts/winScript.js:9)

i dont have any idea on how to use the gui.text so...

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Answer by $$anonymous$$ · Jul 09, 2013 at 04:44 AM

Attach a gui text componet to your gameobject : link

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avatar image yaqin123 · Jul 09, 2013 at 05:41 AM 0
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hi, i've already attached the gui text but after i finished the game nothing appears.

avatar image $$anonymous$$ · Jul 09, 2013 at 06:17 AM 0
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Is the "You win" Debug line showing up?

avatar image yaqin123 · Jul 09, 2013 at 06:23 AM 0
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yea. it is

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