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Question by shane.rachel · Mar 14, 2013 at 10:39 PM · collisioncollidercapsule

Can't seem to get movement to work

I'm trying to get some basic movement, back and forth, rotating with left and right. I can get the movement to work but for some reason when I try to get the capsule to move up a sloped plane it just walks right through it, and everything for that matter. When using capsule collider or CController it collides below yet ignores the fact that there are objects in its' path.

transform.Translate doesn't seem to work, and when I switch to a rigidbody I get undesired movement, I can paste the script if anyone can help with this

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avatar image shane.rachel · Mar 14, 2013 at 10:56 PM 0
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is there a better way to get forward motion while still being able to move up slopes?

avatar image AlucardJay · Mar 14, 2013 at 11:06 PM 0
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There are some character controllers on the Unify Community Wiki : http://wiki.unity3d.com/index.php/Scripts/Controllers

Or you can check my answer here for an example of using a rigidbody and modify the velocity : http://answers.unity3d.com/questions/406685/my-enemies-merge-when-they-come-towards-me.html

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