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Question by usamagk · Mar 25, 2013 at 05:10 PM · instantiateobject

How to Instantiate a single object after regular intevals ?

I am working on a temple run style game.How do i instantiate an object after some time ? I have made a function and used yield....and no success :( . And what I get is many unlimited number of objects get instantiated. Please Help I am new to Unity.

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avatar image robertbu · Mar 25, 2013 at 05:23 PM 1
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One easy way is InvokeRepeating().

avatar image whydoidoit · Mar 25, 2013 at 05:36 PM 0
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Paste your coroutine/yield code.

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Answer by SP0KK0 · Mar 25, 2013 at 06:50 PM

Hey this should help you: I hope this is the effect you were trying to get

 // The object to be Instantiated 
 public var object : GameObject;
 
 // Time before first Instantiate
 public var firstInstantiate : float = 2;
 
 //Set repeatRate to 0 if you only want to create 1 object
 public var repeatRate : float = 2;
 
 function Start () {
 
     InvokeRepeating("Instantiate", firstInstantiate , repeatRate);
 }
 
 function Instantiate () {
 
     Instantiate (object, Vector3(0, 0, 0), Quaternion.identity);
 }
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avatar image usamagk · Mar 26, 2013 at 05:49 AM 0
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Works Like a Charm !!! ThankYou Really !

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