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Question by Dazdingon · May 06, 2014 at 01:13 PM · arrayobjecteditorwindow

Get all variables from script as array

I am writing a custom Editor window (no run-time implementation needed)

  • I need to get all properties\\variables of a script(MonoBehavior) as an array.

  • From any script I need to be able to call this function (if there is a function for it).

  • Giving either the type of variable I need, or having them returned generically.

So my question is : How can I, with script, get all variables in a script of a spesific type ?

eg. :

script.GetVariablesOfType(int) : int[]

or generically :

script.GetVariables() : object[]

(I use javascript)

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avatar image xortrox · May 06, 2014 at 02:18 PM 0
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This involves the use of System.Reflection, there's a bit more to it than just calling GetVariables on an object but it's possible.

avatar image xortrox · May 06, 2014 at 02:19 PM 0
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this is also worth checking out.

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Answer by DMGregory · May 06, 2014 at 04:17 PM

If you're extending the Editor class, you have access to a SerializedObject for the component(s) you're inspecting. This exposes a GetIterator method, which you can use this to iterate over all serialized properties on the object.

My Javascript is a bit rusty, so I'll use C# for this example so I'm less likely to make a mistake. Here's one way to get a collection of all properties that have integer values, or the integer values themselves:

 List<SerializedProperty> intProperties = new List<SerializedProperty>();
 List<int> intPropertyValues = new List<int>();
 
 SerializedProperty property = serializedObject.GetIterator();
 do
 {
    if(property.type == typeof(int).ToString())
    {
       intProperties.Add(property.Copy());
       intPropertyValues.Add(property.intValue);
    }
 } while (property.Next(false));


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