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Question by ninjaboynaru · Jul 07, 2013 at 01:51 AM · javascriptarray

Error when debuging array elements name

I have an array that I fill with gameObjects. When I try to debug the name of one of the array Items it brings up an error. (gameObject is not a member of object)

Here is the script

 playerInv = new Array();
 
 function OnCollisionStay(collided : Collision){
    if(collided.tag == weapon){
    playerInv.Add(collided.gameObject);
    Debug.Log(playerInv[1].gameObject.name);
    }
 
 
 }
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avatar image clunk47 · Jul 07, 2013 at 01:57 AM 0
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For one, you're missing a closing parenthisis on line 6.

Debug.Log(playerInv[1].gameObject.name);

Fix that first, then tell us what errors if any, and what line the error is on.

avatar image ninjaboynaru clunk47 · Jul 07, 2013 at 02:05 AM 0
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Opps, I fixed it, but that is still not the problem

avatar image clunk47 clunk47 · Jul 07, 2013 at 02:14 AM 0
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As I asked, what line is the error on?

avatar image clunk47 clunk47 · Jul 07, 2013 at 02:16 AM 0
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I am a c# guy and don't know js well at all. In c# I know in order to use Add, you need to have either a List or an ArrayList ins$$anonymous$$d of an array...

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Answer by Eric5h5 · Jul 07, 2013 at 02:15 AM

Don't use the Array class; it's slow and untyped (and being untyped is what's causing this particular problem). Use a generic List instead.

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avatar image ninjaboynaru · Jul 09, 2013 at 11:10 PM 0
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I used genearic list and debugged the gameObject object, not the anem

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