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Question by
Paulius-Liekis · Feb 12, 2013 at 07:50 PM ·
shadertargetsceneviewwireframe
My custom shader doesn't render in wireframe
My custom shader doesn't render in wireframe when mesh is selected in the SceneView. It looks like removing the line "#pragma target 3.0" fixes the problem. Why can't it render wireframe with "target 3.0"?
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