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Question by Supercrusher9000 · Dec 07, 2013 at 01:28 AM · java to c#js-c#js - c#

Gameobject variable on C#

Just a really quick question over how I would write a gameobject place holder in C#. I am pretty much only java but for this certain small project I am using c# just to experiment. Anyway so in JS my variable looks like this. Camera1 : GameObject; So how would I convert that so it works in C#?

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Answer by The Kracken · Dec 07, 2013 at 01:32 AM

 GameObject Camera1;

stick public before it if you want to assign in the editor.

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avatar image Supercrusher9000 · Dec 07, 2013 at 02:02 AM 0
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Alright it worked but it lead to another error, so how would I properly make a boolean in C#. $$anonymous$$y current code is Camera1 = false;

avatar image The Kracken · Dec 07, 2013 at 02:27 AM 0
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To check if the camera exists or is assigned use:

 if(Camera1 != null)
avatar image Supercrusher9000 · Dec 07, 2013 at 02:38 AM 0
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Ok, but how would I set it to be active or inactive? With my current code it says it "cannot convert type 'bool' to Unityengine.GameObject"

avatar image The Kracken · Dec 07, 2013 at 04:08 AM 0
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Ahh ok every game object has an enabled property. So if(Camera1.enabled) would work for you.

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